Featured On The Show
- 100 Fortunes From The Fortune Teller from DnD Speak
- The Tarot Journey
- Using Tarot Cards for Character Development, Game Mechanics, and Storytelling
- The GM & The Tarot
- Tarot for Adventure Building Dummies
- Tarot of Many Things from Jesse Brake
- Tarot Deck Item from Monkey DM
- The Fortune Teller by en-mason
- Tarot Domain Cleric from Ausi
- Circle of the Wild Card from Heartleaf Games
- College of Four Suits from Griffon’s Saddlebag
- The Prognosticator from Dillan Ackerman
- The Seeker from FriskyRisque
- Trinket of the Week: Deck of Throwing
Summary
Summary
In this episode, Josh and Phil explore the integration of tarot cards into tabletop role-playing games and Dungeons & Dragons, particularly focusing on their use in character development, gameplay mechanics, and storytelling. They discuss the infamous Deck of Many Things, Tarrokka deck, Tarot themed classes, and how tarot can enhance player interaction and adventure hooks. The conversation emphasizes the thematic elements of tarot and its potential to enrich campaigns, providing insights and practical applications for players and game masters alike.
Takeaways
- Tarot can enhance character development in TTRPGs.
- Integrating tarot into gameplay can create dynamic storytelling.
- Homebrew classes can be flavored with tarot themes.
- Tarot readings can serve as adventure hooks for campaigns.
- Tarot can be used to influence character arcs and side quests.
- Artwork and design of tarot decks can inspire creativity in games.
- Using tarot in TTRPGs allows for a blend of randomness and strategy.
Image: Lucien’s tarot © Pigeon Princess











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