A podcast for Dungeons and Dragons homebrew and indie supplements.

054 Throwing (Wild)Shapes
This episode isn’t about dance moves but the class with probably the most iconic class feature: Druids and their Wildshape. Join us as we explore the new 2024 Druid changes and have a cozy romp through some fun homebrew subclasses from the evolutionary and botanical to the Dragonix and even Irish folklore-inspired.

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Summary

In this episode, the Phil and Josh delve into the world of Druids in D&D, particularly focusing on their subclasses, mechanics, and the recent changes in the 2024 rules. They celebrate World Wildlife Day by discussing the ecological themes of Druids, exploring various homebrew options, and highlighting the importance of nature in gameplay. The conversation covers the rework of Wild Shape, new Druid circles, and the integration of pantheon supplements, all while emphasising the roleplay potential and character development opportunities that Druids offer.

Takeaways

  • Druids are versatile and often seen as the Swiss Army of TTRPGs.
  • The rework of Wild Shape allows for more fluid gameplay and character development.
  • Pantheon supplements can enrich the Druid experience with thematic connections.
  • Druids can be both powerful spellcasters and effective healers.

Image: Druid of Purification © Alexander Mokhov/WotC

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Disclaimer: Above Table is not responsible for the fate of anyone who may embark on adventures beyond the Player’s Handbook. Your Nat 1 is your own. In the event of any such rolls, blame your Dungeon Master. Any feelings of power or an unfamiliar prescence in your mind after listening to the podcast is purely coincidental.

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